Commit History

Autor SHA1 Mensaxe Data
  Marko Pintera d55f242a1c Using std::function and std::bind instead of boost %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 10f73b4f06 Properly set up cursors and their hotspots %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 0a242cf23e Reverted Module changes %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 42b20759ef Refactored Module startUp (does not compile because of a weird linker error ATM) %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 53a15ba994 Fixed an issue where docked widget containers with a titlebar would overwrite the main window non client move areas %!s(int64=12) %!d(string=hai) anos
  Marko Pintera e7e1debcbd Fixed a couple of issues that would happen if a render target was destroyed yet still being referenced %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 053df91815 Better modal window test case %!s(int64=12) %!d(string=hai) anos
  Marko Pintera abc644c627 Modal windows %!s(int64=12) %!d(string=hai) anos
  Marko Pintera ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 6509cf4a7a Creating EditorWindow from C# works %!s(int64=12) %!d(string=hai) anos
  Marko Pintera b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe %!s(int64=12) %!d(string=hai) anos