Историја ревизија

Аутор SHA1 Порука Датум
  Marko Pintera 90ac2fa06f Properly update handles as soon as selection changes, not a frame later пре 11 година
  Marko Pintera d231b89e53 Fixed OpenGL texture binding пре 11 година
  Marko Pintera 3512c00011 Extended interface for some core-level objects for easier creation пре 11 година
  Marko Pintera 0e027b8351 Scene picking WIP (untested) пре 11 година
  Marko Pintera f2ab5fb8dd Added RenderTargetManager and fixed up render target core/sim syncing пре 11 година
  Marko Pintera e4d4e884c9 Handle abort signal instead of exit пре 11 година
  Marko Pintera ed1d293920 Fix for an issue causing a nullref when releasing a managed instance пре 11 година
  Marko Pintera 3fcc9e78d4 Modified GUI so GUI elements always destroy their children when they are destroyed пре 11 година
  Marko Pintera 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way пре 11 година
  Marko Pintera a9bf1fec5f Various fixes to get shutdown work properly пре 11 година
  Marko Pintera 0b6f4674c7 More input refactor to accomodate virtual axes, gamepads and multiple input devices пре 11 година
  Marko Pintera 2be9a3371e WIP virtual axes and input refactor пре 11 година
  Marko Pintera 5d7e93aeee Fixed an issue with GUI layout calculation пре 11 година
  Marko Pintera 19a14f5940 GPU profiler working пре 11 година
  Marko Pintera be684eb127 Fixes to DX9 param block parsing and start-up пре 11 година
  Marko Pintera 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive пре 11 година
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename пре 11 година
  Marko Pintera 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" пре 11 година
  Marko Pintera bb73926921 Refactored how are Application classes structured (they now derive from each other) пре 11 година