Commit Verlauf

Autor SHA1 Nachricht Datum
  BearishSun 7ea46601de Modified GameObject deserialization so that it only generates a single handle data object shared among all handles, in order to make renaming possible without iterating through every single handle vor 10 Jahren
  BearishSun 8042c0b9e3 Don't record an empty managed serializable diff if no changes are detected vor 10 Jahren
  Marko Pintera 2c35a0c825 Removed all the unused allocators vor 10 Jahren
  Marko Pintera 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test vor 10 Jahren
  Marko Pintera 612e9680b7 Added prefab ID renaming in prefab diff so that game object handles are compared properly (untested) vor 10 Jahren
  Marko Pintera bf23b6d2e6 Assembly refresh working (all obvious issues resolved) vor 11 Jahren
  Marko Pintera 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) vor 11 Jahren
  Marko Pintera 1d5fdd56a3 Added GameObjectField C# vor 11 Jahren
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren