Историја ревизија

Аутор SHA1 Порука Датум
  BearishSun 7ce45604fb Properly clean up Renderable/Camera/Light on assembly refresh пре 10 година
  BearishSun 22028f04e4 Clear prefab diffs when saving prefabs for build пре 10 година
  BearishSun b492b132a2 Added a way to specify application taskbar icon пре 10 година
  BearishSun 4dd0fa76ed Added run in editor manager & attribute so user can pick which components run during play mode and which run always пре 10 година
  BearishSun 7184765d9d Properly calculate bounds for managed Renderable components пре 10 година
  BearishSun 95cea2ed0b Prefab diff now properly handles the case when a component added by the diff already exists пре 10 година
  Marko Pintera 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated пре 10 година
  Marko Pintera 5b5a6302e5 Added OnEnabled/OnDisabled callback to Component пре 10 година
  Marko Pintera 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance пре 10 година
  Marko Pintera 97422accdc All thunk calls now use MonoUtil::invokeThunk пре 10 година
  Marko Pintera bf23b6d2e6 Assembly refresh working (all obvious issues resolved) пре 11 година
  Marko Pintera 3638a07125 More fixes to assembly refresh пре 11 година
  Marko Pintera 6bbe6114ce Many fixes to get assembly refresh working пре 11 година
  Marko Pintera ae1eab371e Properly handle missing component types пре 11 година
  Marko Pintera 3aa329733b Assembly refresh (WIP - Does not run) пре 11 година
  Marko Pintera d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables пре 11 година
  Marko Pintera 734f25c36c Deferred destruction of game objects пре 11 година
  Marko Pintera b64a0482e7 Various Gizmo rendering fixes пре 11 година
  Marko Pintera d1f33eb36a Tested remaining inspector fields пре 11 година
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename пре 11 година
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
  Marko Pintera 78690bac80 Reference ManagedComponents by Type and not by namespace & name string пре 11 година
  Marko Pintera 0b3309d5d5 Finalized work on first pass of C# object serialization пре 11 година
  Marko Pintera f4d6a56251 C# object serialization WIP #2 пре 11 година
  Marko Pintera 79961694d3 Started work on C# object serialization пре 11 година