Marko Pintera
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d8d41821ad
Improved performance of static Texture write updates
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12 年之前 |
Marko Pintera
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a1f31053f5
Add an option to discard buffer contents upon writing
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12 年之前 |
Marko Pintera
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453fc2fe21
write/readSubresource now accept GpuResourceData shared pointer which means the method no longer needs to be blocking
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12 年之前 |
Marko Pintera
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8737226e5f
Added a dummy texture and a dummy mesh
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12 年之前 |
Marko Pintera
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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12 年之前 |
Marko Pintera
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86e70a3b26
Ported all CoreObjects to use custom allocators
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12 年之前 |
Marko Pintera
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5a64dff9db
CoreGpuObject -> CoreObject
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12 年之前 |
Marko Pintera
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877db0dc33
Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project)
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13 年之前 |