Commit History

Autor SHA1 Mensaxe Data
  BearishSun 786a0e871f Refactored Material serialization so it uses the new MaterialParams object in order to have simpler code %!s(int64=10) %!d(string=hai) anos
  BearishSun 25a7656e54 New material parameter caching system works %!s(int64=10) %!d(string=hai) anos
  BearishSun 0134c9aaaf WIP better material parameter caching %!s(int64=10) %!d(string=hai) anos
  BearishSun bad12b1889 Made deferred rendering default (things are still VERY shakey) %!s(int64=10) %!d(string=hai) anos
  BearishSun 7b9fe8d212 Albedo rendering in the deferred renderer working %!s(int64=10) %!d(string=hai) anos
  Marko Pintera e9db368a3d MaterialParams now hold a pointer to their data to avoid excessive allocations when copying them around %!s(int64=10) %!d(string=hai) anos
  Marko Pintera d0793ab046 Shader default values (untested) %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 5251cd9fa3 More work on Material refactor. Moved template implementations to source files for better clarity. %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 3f94468a9f Material refactor WIP, it compiles %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 630f8908a3 Added MaterialParams as a Material equivalent of GpuParam used by GpuPrograms %!s(int64=11) %!d(string=hai) anos