BearishSun
|
db2834fd12
Properly import morph shape frame names
|
há 9 anos atrás |
BearishSun
|
e1d6a55d7a
Fixing morph shape display in animation field selector
|
há 9 anos atrás |
BearishSun
|
87c5aec53e
Array and list entries can now also be animated
|
há 9 anos atrás |
BearishSun
|
c6ed951141
Add child morph channel elements to proper list
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há 9 anos atrás |
BearishSun
|
d25425bf34
Animation field selector window now also shows selectable properties for morph channel frame and weight
|
há 9 anos atrás |
BearishSun
|
bff15d4739
Added morph shape display for animation inspector
|
há 9 anos atrás |
BearishSun
|
b89005a830
Added morph shape curve evaluation
|
há 9 anos atrás |
BearishSun
|
a50b4444ac
Updated data files
|
há 9 anos atrás |
BearishSun
|
014bac08b8
Renderer can now handle morph animation
|
há 9 anos atrás |
BearishSun
|
76dee9fbf8
Morph shape animation (WIP)
|
há 9 anos atrás |
BearishSun
|
a69052d9c5
Morph shape evaluation
|
há 9 anos atrás |
BearishSun
|
1f0f1f9e72
Fixing invalid C#<->C++ glue code
|
há 9 anos atrás |
BearishSun
|
a1d890d07d
Exposed morph shapes to C#
|
há 9 anos atrás |
BearishSun
|
646d8b6b19
Properly transform and combine blend shapes on import
|
há 9 anos atrás |
BearishSun
|
0f25ea40a0
Added a way to sample a single frame of animation using Animation.Sample
|
há 9 anos atrás |
BearishSun
|
f593815e4a
Animate objects by moving them directly in scene view or editing their properties (Animation window record mode)
|
há 9 anos atrás |
BearishSun
|
7b7b8ab0d9
Don't clear scene object selection when handle is released
|
há 9 anos atrás |
BearishSun
|
452b93f09d
Don't draw selection area in scene window if user is just trying to drag a handle
|
há 9 anos atrás |
BearishSun
|
61a7c5ef2d
Fixing mesh creation
|
há 9 anos atrás |
BearishSun
|
45f50a67ab
Absolute links in readme, as GitHub seems to have broken relative ones
|
há 9 anos atrás |
BearishSun
|
cdff300e69
Fixing github links, again
|
há 9 anos atrás |
BearishSun
|
843abfb151
Fixing broken github readme links?
|
há 9 anos atrás |
BearishSun
|
92aca46056
Added morph shapes to Mesh
|
há 9 anos atrás |
BearishSun
|
71f2bdefa3
Rebuilt data files
|
há 9 anos atrás |
BearishSun
|
73a81b29b3
Added data structures required for storing morph shape animation
|
há 9 anos atrás |
BearishSun
|
0210221435
Merge branch 'MarcoROG-master'
|
há 9 anos atrás |
BearishSun
|
9d73cc1da2
Various tweaks to the previous merge
|
há 9 anos atrás |
BearishSun
|
c170418a1c
Merge branch 'master' of https://github.com/MarcoROG/BansheeEngine into MarcoROG-master
|
há 9 anos atrás |
BearishSun
|
1eb3a2f6f3
Resource hot-swap for animation clips
|
há 9 anos atrás |
BearishSun
|
981f94b63f
Keyframes on the edge of the draw area can now be selected more easily
|
há 9 anos atrás |