Commit History

Автор SHA1 Съобщение Дата
  Marko Pintera 2e15f65ce9 Fixing an issue where core window operations could start before the sim thread had properly finalized window creation преди 10 години
  Marko Pintera 9277fddd48 Worker core thread accessors are now submitted before the main one so resources are properly updated before they're used преди 10 години
  Marko Pintera f4b37776b7 Resizing a window from the sim thread will now properly trigger the resize event immediately преди 10 години
  Marko Pintera bdc149073b GUILayout refactor so child layouts properly respect their elements min and max sizes преди 10 години
  Marko Pintera 9982b0ebd7 Added render window functionality for minimize/maximize/restore преди 11 години
  Marko Pintera 550b861440 Individual core object syncing with dependencies преди 11 години
  Marko Pintera af7981f618 Properly sync window resize/move events from core to sim thread преди 11 години
  Marko Pintera b55e52c112 Camera & Viewport refactored and working somewhat (fixes and re-test needed) преди 11 години
  Marko Pintera aca40afae2 Moved methods for manipulating render target from sim thread from core accessor to RenderTarget/RenderWindow преди 11 години
  Marko Pintera 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread преди 11 години
  Marko Pintera a6c65825ca CoreThreadCore instance is now a shared pointer преди 11 години
  Marko Pintera 87946cf44b RenderTarget refactor to comply with new CoreObject synchronization преди 11 години
  Marko Pintera 1a4555b0d8 Removed multisampling hint from textures преди 11 години
  Marko Pintera 291d0bb7bd Fixed render target properties so they are updated properly преди 11 години
  Marko Pintera 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality преди 11 години
  Marko Pintera 3d1ffd9d09 Update scene view render target size whenever the view size changes преди 11 години
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename преди 11 години