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caf40bae61
Added GLGpuParamBlock
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56b0a7d305
DX11 is compilable again
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970391f0a6
Started on GpuParam re-implementation
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d64b1452e1
Slight changes in DX11 window creation
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6c2fc529be
Added D3D11 render states
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dfb8b81ded
Removed remainining referenced to RenderSystemManager
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0e72046097
Refactoring how Pass/RenderSystem and other classes handle render states. Part 1
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b7c0328536
Finished up porting to new deferred rendering system
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72db1730b1
Started a bit of work on DX11 RenderSystem
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ead3f972c8
Plenty of more work on HLSL programs
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fed686f420
Shader unload only callable from render thread
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3b44567e07
Refactored shaders by removing a bunch of useless methods
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6156f0c7a1
Added DX11 HardwareBufferManager & VertexDeclaration
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323608b2b8
More DX11 buffers
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1c73bb445a
More DX11 work, and refactor on Hardware buffers
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