Commit History

Author SHA1 Message Date
  Marko Pintera dc14ccc440 Refactored some enums and started work on generic buffers 13 years ago
  Marko Pintera e53164ef4c New GL parameter system actually works! 13 years ago
  Marko Pintera b13df25243 Final check-in before I start ripping out existing GpuProgramParams 13 years ago
  Marko Pintera 0b7ea14ec7 Removed unused methods from DX9 and GL render system 13 years ago
  Marko Pintera dfb8b81ded Removed remainining referenced to RenderSystemManager 13 years ago
  Marko Pintera b7c0328536 Finished up porting to new deferred rendering system 13 years ago
  Marko Pintera 6156f0c7a1 Added DX11 HardwareBufferManager & VertexDeclaration 13 years ago
  Marko Pintera 1c73bb445a More DX11 work, and refactor on Hardware buffers 13 years ago
  Marko Pintera 43d1b87b50 Ported Renderer to x64 13 years ago
  Marko Pintera aa4ba9a93f Bunch more methods ported to use render system context 13 years ago
  Marko Pintera 98e7cb3402 Mesh importing 13 years ago
  Marko Pintera 2abf1aa49c Split GL and D3D9 into separate dlls 13 years ago