Marko Pintera
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dc14ccc440
Refactored some enums and started work on generic buffers
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13 years ago |
Marko Pintera
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e53164ef4c
New GL parameter system actually works!
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13 years ago |
Marko Pintera
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b13df25243
Final check-in before I start ripping out existing GpuProgramParams
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13 years ago |
Marko Pintera
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0b7ea14ec7
Removed unused methods from DX9 and GL render system
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13 years ago |
Marko Pintera
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dfb8b81ded
Removed remainining referenced to RenderSystemManager
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13 years ago |
Marko Pintera
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b7c0328536
Finished up porting to new deferred rendering system
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13 years ago |
Marko Pintera
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6156f0c7a1
Added DX11 HardwareBufferManager & VertexDeclaration
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13 years ago |
Marko Pintera
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1c73bb445a
More DX11 work, and refactor on Hardware buffers
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13 years ago |
Marko Pintera
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43d1b87b50
Ported Renderer to x64
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13 years ago |
Marko Pintera
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aa4ba9a93f
Bunch more methods ported to use render system context
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13 years ago |
Marko Pintera
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98e7cb3402
Mesh importing
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13 years ago |
Marko Pintera
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2abf1aa49c
Split GL and D3D9 into separate dlls
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13 years ago |