BearishSun
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c3980c5957
Adding location and binding qualifiers to all GLSL shaders
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пре 9 година |
BearishSun
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ec9001814b
Add GLSL variants of all built-in shaders
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пре 9 година |
BearishSun
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014bac08b8
Renderer can now handle morph animation
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пре 9 година |
BearishSun
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76dee9fbf8
Morph shape animation (WIP)
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пре 9 година |
BearishSun
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a9d20707e7
Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth
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пре 9 година |
BearishSun
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6f316d48bf
Added support for shader technique inheritance
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пре 9 година |
BearishSun
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889c4341b1
GLSL variant of the GPU skinning/morph shader
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пре 9 година |
BearishSun
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5f60c31c28
GPU skinning/morph shader
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пре 9 година |