Commit History

Автор SHA1 Съобщение Дата
  BearishSun b18bb2adc2 Vulkan: Use a render-pass with clear ops, when a clear is issued before any draw calls преди 9 години
  BearishSun 3ca0661c4f Adding checks to see if a pipeline perform only read operations or color or depth attachments преди 9 години
  BearishSun 6b749fa064 Added a way to create multiple variations of Vulkan framebuffer преди 9 години
  BearishSun 2f33441889 Register GPU programs with command buffer, on Vulkan pipeline state bind преди 9 години
  BearishSun bd78968698 Added Vulkan gpu program initialization and reflection преди 9 години
  BearishSun aa226e61ce Massive namespace rename BansheeEngine -> bs преди 9 години
  BearishSun 7f501a8e77 Added an explicit flag to preserve render target contents on load, to improve performance when this is not required (most of the time) преди 9 години
  BearishSun 4581b43fe7 Vulkan graphics pipeline binding and caching преди 9 години
  BearishSun 18ab7deb32 Vulkan GPU parameter binding преди 9 години
  BearishSun 643f494d3a Hooking up various Vulkan RenderAPI methods преди 9 години
  BearishSun c8b4aaf0fb Separated constant GpuParams data into a GpuPipelineParamInfo object. Aside from being cleaner, it also gives Vulkan descriptor layouts a place to reside. преди 9 години
  BearishSun a12ad99267 Moved GpuPipelineParamState a core object and moved it to its own file преди 9 години
  BearishSun 1e7b51169f Renamed GpuPipelineState to GraphicsPipelineState преди 9 години
  BearishSun 952a02e2f2 Vulkan graphics pipeline creation преди 9 години
  BearishSun 9d9a222d00 Vulkan startup преди 9 години