Commit Verlauf

Autor SHA1 Nachricht Datum
  BearishSun ddf6204f9e Fixing cylindrical/spherical environment map import vor 9 Jahren
  BearishSun 5350cca1a2 Vulkan: Better image access mask tracking and handling vor 9 Jahren
  BearishSun e32b4ad844 Skybox rendering & cubemap import fixes vor 9 Jahren
  BearishSun 4da4023c27 Don't crash when submitting the default command buffer on dx11/openGL vor 9 Jahren
  BearishSun 766fd8d00e More work on user facing manuals vor 9 Jahren
  BearishSun 0ffb5e7c80 Example project no longer depends on the scripting system vor 9 Jahren
  BearishSun d5ab33634d Vulkan: Submit main CB before attempting to read from a GPU resource. Fixed scene picking. vor 9 Jahren
  BearishSun 2770cbbeb5 Vulkan: Generate valid SPIR-V code vor 9 Jahren
  BearishSun c90bcb072b Added cubemap import with support for list, cross, spherical and cylindrical sources (untested) vor 9 Jahren
  BearishSun f03dcda9f7 Vulkan: Avoid redundant layout transitions vor 9 Jahren
  BearishSun 2956f2514b Vulkan: When transitioning image layouts due to transfers, always transition back to optimal layout, instead of the current layout vor 9 Jahren
  BearishSun 4ce05d637b Vulkan: Simplifying image layout transitions so they can be properly tracked across multiple command buffers vor 9 Jahren
  BearishSun e11498a072 Vulkan: Don't execute layout transitions on a separate CB, as those transitions will be inconsistent with ones executed during render pass start. Instead ignore such layout transitions. vor 9 Jahren
  BearishSun aa3da03dd4 Fixing findglslang build module vor 9 Jahren
  BearishSun 714417d211 Minor improvements to the build vor 9 Jahren
  BearishSun 227027ee80 When binding scene color/depth for rendering, make sure existing depth buffer contents are preserved vor 9 Jahren
  BearishSun a954bdd6d4 Vulkan: (Potentially) more accurate access masks for external sub-pass dependencies vor 9 Jahren
  BearishSun 956fe04ad8 Vulkan: Update to 1.37 SDK vor 9 Jahren
  BearishSun a25a8750d4 Vulkan: Disabling incorrectly enabled compare op for samplers vor 9 Jahren
  BearishSun 58027f255c Vulkan: Delay binding GPU parameters to ensure we get the latest version of the resources (e.g. resource writes can internally create new images/buffers, which would then incorrectly not be bound to the descriptor set, if that write was executed after a GPU param bind) vor 9 Jahren
  BearishSun 289f6de3a3 Added missing Light component handle vor 9 Jahren
  BearishSun 6b87f9b649 When binding scene color for rendering, properly load its contents since we intend to blend with existing contents vor 9 Jahren
  BearishSun d4b478ed42 Fixing G buffer depth sampling by properly flipping the Y axis on Vulkan vor 9 Jahren
  BearishSun e9bc1a9167 Vulkan: Fixing incorrect clear flags for the first color attachment vor 9 Jahren
  BearishSun 5a1370c010 Vulkan: Handling layout transitions a bit better vor 9 Jahren
  BearishSun c4d6554781 More work on user manuals vor 9 Jahren
  BearishSun c0dd3734a1 Adding missing skin elements to non-editor GUI skin vor 9 Jahren
  BearishSun e18724bf03 Don't crash when picking gizmos and icon mesh doesn't exist vor 9 Jahren
  BearishSun dddcea0a73 Vulkan: Fix an issue where stencil writes were being disabled together with depth writes vor 9 Jahren
  BearishSun eb6479dc4b Vulkan: Fixing duplicate binding for two buffers in selection rendering shader vor 9 Jahren