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deeea032ad
ProfilerOverlay now renders on the proper viewport
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%!s(int64=12) %!d(string=hai) anos |
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bd49987b79
Added profiler overlay captions and made sure they render in proper columns
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7721cbbd15
Completely changed how layout options are specified in order to make overriding GUIElementStyles more easy
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e9450917c1
ProfilerOverlay method actually gets called (not tested with data yet)
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ff64948b20
Profiler Overlay code (untested)
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645008b592
Profiler report generation works
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4534e3a5af
Untested profiler reports
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64db00cec3
A lot of Profiler WIP work
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33e91538e9
Modified some platform and compiler defines (add clang/intel and removed some unused ones), also added thread localstorage
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%!s(int64=12) %!d(string=hai) anos |
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11b2bcfbd7
Added localized string support to menus
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%!s(int64=12) %!d(string=hai) anos |
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da40f950a6
Fixed various parameter parsing issues in HString
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%!s(int64=12) %!d(string=hai) anos |
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085a98cd70
Fixed an issue localized strings and an exception that would happen when language was changed and update method was called on a deallocated object
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%!s(int64=12) %!d(string=hai) anos |
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23d99435eb
Integrated HString and ensured it works
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cfa1c17520
Added Localized string classes and updated my TODO/Notes docs a bit
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ebbe4cd225
Hooked up mouse double click from the OS
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%!s(int64=12) %!d(string=hai) anos |
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71cb15226f
Diacritical marks and dead keys work properly for text input
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%!s(int64=12) %!d(string=hai) anos |
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1ee7726962
Added command events to Input, so I can more easily deal with text input commands and command repeat
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%!s(int64=12) %!d(string=hai) anos |
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4f9f37f88d
Removed simulated mouse inputs and "mouseUp" hack after window move/resize since it shouldn't really be needed after the input refactor in last revision
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%!s(int64=12) %!d(string=hai) anos |
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a0058c8116
Complete overhaul of GUI mouse input. Changed input to work using OS provided data for mouse buttons since I was having trouble with context switching in OIS
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%!s(int64=12) %!d(string=hai) anos |
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845b629a7e
Better handling of mouse click on a non-focused window
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f9eaf70190
When writing a very long line of text that causes the input box to scroll it, and then deleting the text, the text will now be properly scrolled back
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%!s(int64=12) %!d(string=hai) anos |
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117e97c354
Added double click to GUIManager
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%!s(int64=12) %!d(string=hai) anos |
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e8f22bddc5
Hooked up shortcuts and context menus for input box cut/copy/paste
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ac2ce32f5b
Added methods for dealing with clipboard
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%!s(int64=12) %!d(string=hai) anos |
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9ac4938fd7
Fixed drop down scroll up and down button graphic
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ab0ac7047c
Context menu now receives proper mouse coordinates
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%!s(int64=12) %!d(string=hai) anos |
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5c332ffb37
Fixed drop down box background frame graphic
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872cc892ed
Added proper parameter forwarding via std::forward to cm_new and SceneObject::addComponent
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21ee092f7a
Added move semantics to cm_new which is the right way to do it (otherwise references would get actually passed by value)
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08b94f84b0
addComponent accepts a variable number of parameters instead of needing to call initialize() after
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%!s(int64=12) %!d(string=hai) anos |