Commit History

Author SHA1 Message Date
  Marko Pintera e15198d3ec Moved some GUI elements in default engine skin 12 years ago
  Marko Pintera 66f2eb6b18 Added a global engine GUI style in EngineGUI 12 years ago
  Marko Pintera ede19ab51a All renderers working - Preparing to port bulkPixelConversion method so it properly converts between formats 12 years ago
  Marko Pintera d6b255dd18 Moved Camera/Renderable/Overlay/OverlayManager to Banshee 12 years ago
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 years ago
  Marko Pintera 630371789b Create Banshee App and made sure everything runs so far 12 years ago
  Marko Pintera a3340532f8 Ported a good section of GUI/2D to Banshee 12 years ago
  Marko Pintera a4737d3e28 Refactoring to BansheeEngine first step 12 years ago
  Marko Pintera 4c253b1b1a Renamed GameObject -> SceneObject 12 years ago
  Marko Pintera b23df56ce1 Add handles for components 12 years ago
  Marko Pintera b75ee7ad4a GameObjects now use handles 12 years ago
  Marko Pintera 54c08871e0 Renamed handles and add GameObject handles 12 years ago
  Marko Pintera dd1bf27377 Labels render properly using GUI system 12 years ago
  Marko Pintera 1cfbcc30a9 Text visible on the screen 12 years ago