Marko Pintera
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df225bbba5
Ported remaining new/delete calls to the new system
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%!s(int64=12) %!d(string=hai) anos |
Marko Pintera
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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%!s(int64=12) %!d(string=hai) anos |
Marko Pintera
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86e70a3b26
Ported all CoreObjects to use custom allocators
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%!s(int64=12) %!d(string=hai) anos |
Marko Pintera
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05e0af19b4
Resources call destroy() automatically when reference count reaches 0
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%!s(int64=13) %!d(string=hai) anos |
Marko Pintera
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7b80bdaff7
Massive amount of bugfixes to the way how are resources serialized/deserialized, initialized and released
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%!s(int64=13) %!d(string=hai) anos |
Marko Pintera
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6c2fc529be
Added D3D11 render states
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%!s(int64=13) %!d(string=hai) anos |