Marko Pintera
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735836d51d
Even more memory allocator related changes
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12 éve |
Marko Pintera
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b914b9434f
First batch of memory allocator porting from new/delete
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12 éve |
Marko Pintera
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f212513ba8
Added circular reference checking
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13 éve |
Marko Pintera
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d220a6bf24
Added a check that makes sure RTTI plain fields are POD, so we don't cause data corruption by accidentially memcpying something that can't be memcpyed properly
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13 éve |
Marko Pintera
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dd60bfafb3
Removed boost dependencies from linker, they're loaded automatically
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13 éve |
Marko Pintera
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a38fa5a9e3
Before moving serialization to shared ptrs
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13 éve |
Marko Pintera
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e422eb43b3
String serialization and some more work on texture serialization
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13 éve |
Marko Pintera
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6750181416
Textures can be loaded from TextureData
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13 éve |
Marko Pintera
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b377957703
CamelotUtility is now .dll
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13 éve |
Marko Pintera
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3a44bae9a6
Started porting stuff from singleton to module
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13 éve |
Marko Pintera
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2abf1aa49c
Split GL and D3D9 into separate dlls
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13 éve |
Marko Pintera
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c54c3f6ed7
Moved string/exception to utility
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13 éve |
Marko Pintera
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b7f0044aca
Handled threading includes
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13 éve |
Marko Pintera
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43b6668a36
More macro renames
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13 éve |
Marko Pintera
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a00a19ab68
Renamed a bunch of macros
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13 éve |