Historique des commits

Auteur SHA1 Message Date
  Marko Pintera fda3ca2150 Fixed multiple exceptions and deadlocks that were happening when attempting to exit the application il y a 13 ans
  Marko Pintera 19e874a87d Material serialization (untested) il y a 13 ans
  Marko Pintera 4ec92954ca Added shader params il y a 13 ans
  Marko Pintera eb3de79c8a Renamed GpuParamBlock to GpuParamBlockBuffer il y a 13 ans
  Marko Pintera 1fa581e378 Tiny changes, removed some non relevant lines il y a 13 ans
  Marko Pintera a7e57abdbf Fixed a bunch of DX11 bugs il y a 13 ans
  Marko Pintera 74796b8bb9 Removed vertex binding il y a 13 ans
  Marko Pintera 45d26f8845 A bunch of DX11 render system implementation il y a 13 ans
  Marko Pintera 32ebc5a3f8 Fixed GLSL matrix layout il y a 13 ans
  Marko Pintera 01243d6be4 Removed some useless cg stuff il y a 13 ans
  Marko Pintera 656d3e7b07 Renamed all of the hardware buffers il y a 13 ans
  Marko Pintera e3e5d96d67 Refactored viewport il y a 13 ans
  Marko Pintera 6d8e1b9520 Uniform buffer actually work il y a 13 ans
  Marko Pintera e53164ef4c New GL parameter system actually works! il y a 13 ans
  Marko Pintera caf40bae61 Added GLGpuParamBlock il y a 13 ans
  Marko Pintera 284bb02672 Removed most of the old parameter system il y a 13 ans
  Marko Pintera 828e5f3dcd Check in before removing a bunch of GL shader methods il y a 13 ans
  Marko Pintera 2175dabfe5 Removed low level shader support for GL il y a 13 ans
  Marko Pintera 0b7ea14ec7 Removed unused methods from DX9 and GL render system il y a 13 ans
  Marko Pintera f6bd2d79a6 Removed Ogres MultiRenderTarget il y a 13 ans
  Marko Pintera 9ebcf2cb30 Added GLRenderTexture il y a 13 ans
  Marko Pintera 6c2fc529be Added D3D11 render states il y a 13 ans
  Marko Pintera 0cce766a49 Added HLSL and RenderSystem factories il y a 13 ans
  Marko Pintera e94ca6b9d6 RenderSystem is now a module il y a 13 ans
  Marko Pintera 8b3a2497ae Removing createRenderWindow from RenderSystem il y a 13 ans
  Marko Pintera e3278834c7 Removed copyable texture il y a 13 ans
  Marko Pintera 2f668d6cbe Added depth stencil state il y a 13 ans
  Marko Pintera 3424578403 Rasterizer state il y a 13 ans
  Marko Pintera aeed45563e Render systems now use blend states il y a 13 ans
  Marko Pintera 74fe12325f Sampler state gets applied only through SamplerState object il y a 13 ans