Commit History

Автор SHA1 Съобщение Дата
  Marko Pintera dcd15a9ad7 WIP: Linux port преди 8 години
  BearishSun 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
  BearishSun 319c6c756f Specific mip & level can now be specified when binding sampled textures преди 9 години
  Marc Legendre 5aefd4dadb cmake: Add Windows-specific source files only on Windows преди 9 години
  BearishSun 9bfe9675a3 Getting rid of MultiRenderTexture as implementation is now merged into RenderTexture class since modern APIs don't make the distinction between the two преди 9 години
  BearishSun c6e8badad9 (WIP) Adding command buffer support to OpenGL преди 9 години
  BearishSun deab7206d5 Added generic GPU buffer support to DX11 and OpenGL преди 9 години
  Marc Legendre 20da94c930 Fix path inconsistency преди 9 години
  nemerle 423e19ff95 Build system: Fix directory name for case sensitive file systems преди 9 години
  BearishSun 5a619be16a Added Cmake lists for all projects преди 9 години