Historia zmian

Autor SHA1 Wiadomość Data
  BearishSun 3d1defbd8b DirectX/OpenGL: Fixing shader parsing for texture array types 9 lat temu
  BearishSun 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 lat temu
  BearishSun efd471af58 Fixing and refactoring GpuParams 9 lat temu
  BearishSun aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
  BearishSun 474d810214 Extended GPU params with a "set" field to match the Vulkan descriptor format better 9 lat temu
  BearishSun b03b62bf18 More work on GUICanvas line rendering 9 lat temu
  BearishSun c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime 9 lat temu
  BearishSun a419f4cb4f Postprocessing WIP 9 lat temu
  BearishSun 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 lat temu