Commit History

Автор SHA1 Съобщение Дата
  BearishSun bc67031960 Refactored point light and blit shaders so they share code using the new conditional compilation преди 10 години
  BearishSun e7cfefe9ee Added copyright notices to all files преди 10 години
  BearishSun 0b88b5cbf6 Light radius now depends on intensity (physically correct way) преди 10 години
  BearishSun e2e3207c14 Work on spot light: преди 10 години
  BearishSun dafc253aca Camera & Light can now be activated/deactivated преди 10 години
  BearishSun 7d7abe6999 Added the ability to bind a depth texture both for testing and reading from shader преди 10 години
  BearishSun e81f552e28 Added gizmos for the Light component преди 10 години
  BearishSun 27da749c51 More work on improving the documentation преди 10 години
  BearishSun c580127a4b Scene axes handle WIP преди 10 години
  BearishSun 0fa957c38c Added rendering for spot light geometry in the light pass shader преди 10 години
  BearishSun 6487e23cb7 Finished code for rendering a full-screen quad преди 10 години
  BearishSun 4cdd9f1871 Project library will no longer try to unload resources during reimport, unless project library was the system that loaded them преди 10 години
  BearishSun a50dc98156 Added a way to manually and easily construct GPU parameter block buffers преди 10 години
  BearishSun 8ebe56831a Setting up light rendering parameters (WIP) преди 10 години