Commit History

Auteur SHA1 Bericht Datum
  BearishSun c9a85f77da Added a (working) way to specify default size for editor windows 10 jaren geleden
  Marko Pintera fedd162d57 Various bug fixes relating to new project loading system: 10 jaren geleden
  Marko Pintera 2c35a0c825 Removed all the unused allocators 10 jaren geleden
  Marko Pintera ed523bc01d Scene view movement is now only active while in focus 10 jaren geleden
  Marko Pintera 53dc112890 Fixed an issue where GUI widget depth wasn't being used 10 jaren geleden
  Marko Pintera 9699e887c4 Better handle input so that input events aren't skipped or in wrong order when window focus is changing 10 jaren geleden
  Marko Pintera 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 jaren geleden
  Marko Pintera 1f8b1397d7 More fixes due to assembly refresh changes - Editor runs 11 jaren geleden
  Marko Pintera 3aa329733b Assembly refresh (WIP - Does not run) 11 jaren geleden
  Marko Pintera d61a7ecffd A lot more work on C# scene window 11 jaren geleden
  Marko Pintera 291d0bb7bd Fixed render target properties so they are updated properly 11 jaren geleden
  Marko Pintera 49c177131f Added tracking of editor widget focus and a way to transform screen to widget coordinates 11 jaren geleden
  Marko Pintera e4d4e884c9 Handle abort signal instead of exit 11 jaren geleden
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename 11 jaren geleden
  Marko Pintera 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 jaren geleden
  Marko Pintera 8bfe4ef813 Ported to VS2013 and removed boost completely 11 jaren geleden
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 jaren geleden
  Marko Pintera ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization 11 jaren geleden
  Marko Pintera 6509cf4a7a Creating EditorWindow from C# works 11 jaren geleden
  Marko Pintera b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 jaren geleden