Commit History

Автор SHA1 Съобщение Дата
  BearishSun 7184765d9d Properly calculate bounds for managed Renderable components преди 10 години
  BearishSun 059d757ac5 Added a way to find scene objects by name преди 10 години
  BearishSun 2fd1e02aad Managed SceneObject instances are now kept alive until underlying scene object is destroyed преди 10 години
  BearishSun 778de71b66 Reverting game object finalizer fix as another solution is needed преди 10 години
  BearishSun 38c4bc107a Fixing an issue with GameObject finalization - Objects that were finalized were still being retrievable from game object manager for a single frame преди 10 години
  Marko Pintera ed523bc01d Scene view movement is now only active while in focus преди 10 години
  Marko Pintera ade33f8b54 Added drag and drop functionality for prefabs (save & load) преди 10 години
  Marko Pintera 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances преди 10 години
  Marko Pintera f85cceb27d Add basic level load/save method преди 10 години
  Marko Pintera 029a785af4 - Clear prefab link IDs when their prefab parent changes преди 10 години
  Marko Pintera 927a721f58 Added C# Prefab преди 10 години
  Marko Pintera 3aa329733b Assembly refresh (WIP - Does not run) преди 11 години
  Marko Pintera d61a7ecffd A lot more work on C# scene window преди 11 години
  Marko Pintera 4164a1af25 Added remaining features to C# SceneObject преди 11 години
  Marko Pintera e9fc86930e A lot more work on handles (WIP) преди 11 години
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename преди 11 години
  Marko Pintera 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related преди 11 години
  Marko Pintera ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it преди 11 години
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine преди 11 години
  Marko Pintera 8539e9a863 Basic C# component and field serialization tested and working преди 11 години
  Marko Pintera f4d6a56251 C# object serialization WIP #2 преди 11 години