Marko Pintera
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e77069ae0e
Removed CoreObjectCore::destroy and using destructor instead
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11 years ago |
Marko Pintera
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b55e52c112
Camera & Viewport refactored and working somewhat (fixes and re-test needed)
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11 years ago |
Marko Pintera
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6d367f44f4
Removed ShaderProxy and added ShaderCore
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11 years ago |
Marko Pintera
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91ba10d45c
Finished GpuParams refactor
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11 years ago |
Marko Pintera
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c653bed63a
GpuParams/GpuParamBlockBuffer refactor WIP
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11 years ago |
Marko Pintera
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928c215c48
GpuBuffer and GpuParamBlockBuffer refactored to comply with new CoreObject design
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11 years ago |
Marko Pintera
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01910311ca
Refactored TextureView and VertexDeclaration to comply with new CoreObject design
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11 years ago |
Marko Pintera
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6e60df9371
MeshHeap refactored to comply with new CoreObject design
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11 years ago |
Marko Pintera
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34449b8bd8
GpuProgram refactor to comply with new CoreObject design
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11 years ago |
Marko Pintera
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bf970d8436
Render states refactored to comply with new CoreObject design
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11 years ago |
Marko Pintera
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f256dad7d6
Texture refactor to comply with new CoreObject design
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11 years ago |
Marko Pintera
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2870e2266b
Refactored Mesh for use with the new CoreObject design
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11 years ago |
Marko Pintera
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aca40afae2
Moved methods for manipulating render target from sim thread from core accessor to RenderTarget/RenderWindow
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11 years ago |
Marko Pintera
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7ec17510f4
Refactored render system initialization so that render window gets created from sim thread instead of core
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11 years ago |
Marko Pintera
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88ee5b68fd
First part of render target refactor in order to get only core versions used on core thread
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11 years ago |
Marko Pintera
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0678fdcf36
Better names for some Mesh methods
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11 years ago |
Marko Pintera
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234d75d39d
Ensured that core thread uses only core versions of Index and Vertex buffer
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11 years ago |
Marko Pintera
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a6c65825ca
CoreThreadCore instance is now a shared pointer
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11 years ago |
Marko Pintera
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dbdd6a60f8
Refactored Index and Vertex buffers to work with new CoreObject system
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11 years ago |
Marko Pintera
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87946cf44b
RenderTarget refactor to comply with new CoreObject synchronization
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11 years ago |
Marko Pintera
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7f7203f218
Started work on CoreObject refactor
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11 years ago |
Marko Pintera
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2ee57f4357
Added C# PixelUtility
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11 years ago |
Marko Pintera
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e29349d061
Added C# Texture3D and TextureCube
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11 years ago |
Marko Pintera
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25aca52bc3
Added C# Texture and implemented Texture2D
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11 years ago |
Marko Pintera
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4667ba6cc9
Making blockUntilComplete an internal method
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11 years ago |
Marko Pintera
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d7d2e26f5e
Added BlockUntilComplete to AsyncOp
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11 years ago |
Marko Pintera
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e4f8ac230b
Moved documentation to gdocs
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11 years ago |
Marko Pintera
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6c74a3d7c0
Added cached CPU data to Texture
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11 years ago |
Marko Pintera
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1a4555b0d8
Removed multisampling hint from textures
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11 years ago |
Marko Pintera
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d5d2171319
Added C# PixelData
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11 years ago |