Историја ревизија

Аутор SHA1 Порука Датум
  Marko Pintera 72dc696f1c More documentation пре 11 година
  Marko Pintera b23fbf3bad Renderer working as normal пре 11 година
  Marko Pintera 6fa7ffec97 Various fixes to Renderer пре 11 година
  Marko Pintera a95b2215e7 Going back from fullscreen to windowed in DX9 restores the window style properly пре 11 година
  Marko Pintera f625be4bd0 OpenGL window fullscreen switching now properly retains window style пре 11 година
  Marko Pintera e22d917c50 DirectX 9 device reset works properly пре 11 година
  Marko Pintera 23cd5f1fa7 Fixed OpenGL monitor enumeration пре 11 година
  Marko Pintera 6288a3f0d5 Minor fix to DX11 start-up as it was crashing пре 11 година
  Marko Pintera 716de5f09a Reorganized some code in order to delete many small source files пре 11 година
  Marko Pintera bdd14c8080 More documentation пре 11 година
  Marko Pintera f9f157ec22 WIP video modes пре 11 година
  Marko Pintera 4221419a6b Modules can be created by passing parameters instead of constructing the instances externally пре 11 година
  Marko Pintera cb6ba8a6f5 Fixed deserialization issue when deserializing/serializing between release and debug mode пре 11 година
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 12 година
  Marko Pintera 0a242cf23e Reverted Module changes пре 12 година
  Marko Pintera 42b20759ef Refactored Module startUp (does not compile because of a weird linker error ATM) пре 12 година
  Marko Pintera b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe пре 12 година