Commit History

Автор SHA1 Съобщение Дата
  BearishSun 2fd89957eb Refactored core object sync so it is faster by not iterating over all core objects every frame (WIP) преди 10 години
  BearishSun caabd3721e Fixing an issue with out-of-order core object syncing that was causing renderables to be invisible in very specific situations преди 10 години
  Marko Pintera 2c35a0c825 Removed all the unused allocators преди 10 години
  Marko Pintera ab1746c542 BansheeSL: Shader parser generates an actual Shader преди 10 години
  Marko Pintera 2026432fe7 Add core object dependencies преди 11 години
  Marko Pintera 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI преди 11 години
  Marko Pintera acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) преди 11 години
  Marko Pintera 4fdb3da864 Made Pass/Shader/Technique immutable преди 11 години
  Marko Pintera 5251cd9fa3 More work on Material refactor. Moved template implementations to source files for better clarity. преди 11 години
  Marko Pintera 3f94468a9f Material refactor WIP, it compiles преди 11 години
  Marko Pintera f7a076ff3c Pass and Technique refactor преди 11 години
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename преди 11 години