Commit History

Author SHA1 Message Date
  BearishSun e99b926919 Added multi-select list boxes (untested) 10 years ago
  BearishSun d90ea6b4a0 .exe icon replacement finalized and working 10 years ago
  BearishSun 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 years ago
  BearishSun 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 years ago
  Marko Pintera 2efd26a9a3 Added project-specific properties to EditorSettings 10 years ago
  Marko Pintera 3187a5f447 Hook up light updates in renderer core 10 years ago
  Marko Pintera 4704613fa4 Modified profiler overlay so it doesn't render under the geometry 10 years ago
  Marko Pintera ddef406ac9 C# profiler overlay 10 years ago
  Marko Pintera 65cdd2a30a Removed all uses of GUIArea (WIP) 10 years ago
  Marko Pintera 36dd4706af WIP changing all uses of GUIArea to GUIPanel 10 years ago
  Marko Pintera 12c4c6b013 Refactored GUILayout and GUI space creation so layouts can be reparented and their creation is more alike other GUI elements 10 years ago
  Marko Pintera 6b920a90d8 - Moved all shaders to BSL 10 years ago
  Marko Pintera 05ad4ecf2d Shaders are now referenced via resource handle instead directly 11 years ago
  Marko Pintera 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 years ago
  Marko Pintera acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 years ago
  Marko Pintera 4fdb3da864 Made Pass/Shader/Technique immutable 11 years ago
  Marko Pintera aca40afae2 Moved methods for manipulating render target from sim thread from core accessor to RenderTarget/RenderWindow 11 years ago
  Marko Pintera 3512c00011 Extended interface for some core-level objects for easier creation 11 years ago
  Marko Pintera 271c3484cf Using Dragon model for example 11 years ago
  Marko Pintera d465c3c84b Refactored example into more manageable chunks 11 years ago
  Marko Pintera 570f09de12 Repositioned example GUI elements 11 years ago
  Marko Pintera 615bc66f11 Fixed threading issues on shutdown in TaskScheduler (I think) 11 years ago
  Marko Pintera becb8d0082 Easier importer and resources interface 11 years ago
  Marko Pintera c016a95632 Fixed issue with DirectX 11 switching from full screen to windowed 11 years ago
  Marko Pintera 90e94fb9b2 Fixed issue with HString parameter placement 11 years ago
  Marko Pintera 976574faea Smoothed input even at high frame rates 11 years ago
  Marko Pintera a9bf1fec5f Various fixes to get shutdown work properly 11 years ago
  Marko Pintera 7912eda84e Fixed XInput key mappings 11 years ago
  Marko Pintera ba3d6db3f8 Texture compression with DX11 works 11 years ago
  Marko Pintera 47b7a6fdfe Added documentation to example project 11 years ago