Historial de Commits

Autor SHA1 Mensaje Fecha
  BearishSun 9d8a24fddd Prefab diff is now properly recorded when a prefab is saved hace 10 años
  BearishSun e3e5cac9cb Fix for invalid ID renaming during prefab diff generation hace 10 años
  BearishSun 7ea46601de Modified GameObject deserialization so that it only generates a single handle data object shared among all handles, in order to make renaming possible without iterating through every single handle hace 10 años
  BearishSun 8042c0b9e3 Don't record an empty managed serializable diff if no changes are detected hace 10 años
  BearishSun 2fd1e02aad Managed SceneObject instances are now kept alive until underlying scene object is destroyed hace 10 años
  Marko Pintera 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test hace 10 años
  Marko Pintera e7c65605da GameObjectHandles stored in PrefabDiff will now be updated when game object deserialization happens hace 10 años
  Marko Pintera 734f25c36c Deferred destruction of game objects hace 11 años
  Marko Pintera 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) hace 11 años
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename hace 11 años