Histórico de Commits

Autor SHA1 Mensagem Data
  BearishSun 92f409a13d Fixed a crash when reading non-top mip level from a texture há 10 anos atrás
  BearishSun 8d5d71a0f0 Fixes to resources import há 10 anos atrás
  BearishSun c62e06ed74 Refactored how resources are unloaded to allow more fine grained control há 10 anos atrás
  BearishSun 15f45489c8 Fixed drop targets so they are properly destroyed before new ones are added há 10 anos atrás
  BearishSun 95a7c4063f Resource handles will now be null only if they have no UUID, regardless if their resource is loaded or not há 10 anos atrás
  BearishSun 78355169a1 Resource handle refactor (part 4) há 10 anos atrás
  BearishSun 609490dbe6 Refactoring resource handles (part 1) há 10 anos atrás
  BearishSun 625b2afd34 Build systems appears functional há 10 anos atrás
  BearishSun 06e03f1239 Bulk of work on the build system há 10 anos atrás
  BearishSun 4d598f3d9e Added a way to retrieve resource dependencies from managed code há 10 anos atrás
  BearishSun 4cdd9f1871 Project library will no longer try to unload resources during reimport, unless project library was the system that loaded them há 10 anos atrás
  BearishSun 00b3967714 Refactored resource loading so it will load dependencies even if the parent resource is already loaded (This probably broke async resource loading in some way) há 10 anos atrás
  BearishSun 8042c0b9e3 Don't record an empty managed serializable diff if no changes are detected há 10 anos atrás
  BearishSun a74ef4d6f8 Fixed a recently introduced resource loading issue há 10 anos atrás
  BearishSun eee54de424 Project library will now clear deleted entries on load há 10 anos atrás
  BearishSun 6c5fee53e3 Added visibility field to shader parameters so internal parameters can be hidden in the inspector há 10 anos atrás
  Marko Pintera fb10aa71f2 Project Load/Unload (not tested) há 10 anos atrás
  Marko Pintera d195e06084 Added prefab importer so that prefabs are recognized by the project library há 10 anos atrás
  Marko Pintera 2c35a0c825 Removed all the unused allocators há 10 anos atrás
  Marko Pintera f85cceb27d Add basic level load/save method há 10 anos atrás
  Marko Pintera 4f682ae5ce Added option to load a resource without its dependencies há 10 anos atrás
  Marko Pintera 08adb83157 Project window better label and selection display há 10 anos atrás
  Marko Pintera fbbe8659aa Refactored how builtin resources are processed and loaded há 10 anos atrás
  Marko Pintera 1b1895f796 WIP VisualStudio project syncing há 10 anos atrás
  Marko Pintera fb93370d4c Fixing game shutdown há 11 anos atrás
  Marko Pintera 2026432fe7 Add core object dependencies há 11 anos atrás
  Marko Pintera 08e7132142 Resource refactor finished, will need further testing and bugfixes há 11 anos atrás
  Marko Pintera 0824fc2e46 Advanced resource loading WIP stage 2 há 11 anos atrás
  Marko Pintera eb4de059fc Advanced resource loading WIP stage 1 há 11 anos atrás
  Marko Pintera 1039be94b5 Added IResourceListener to properly handle async resource loading and notifying the core thread há 11 anos atrás