BearishSun
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f14a275a31
Splash screen and browse dialogs are now executed on the core thread along with all other windows, to prevent deadlocks when calling win32 methods from one thread while another one is blocking
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10 anni fa |
BearishSun
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a60f8413ba
Properly maximize window after loading a project
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10 anni fa |
BearishSun
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3bde7a79ec
Getting example project to work again
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10 anni fa |
BearishSun
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7f8ed5478c
Added FPS limiter for editor
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10 anni fa |
BearishSun
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e7cfefe9ee
Added copyright notices to all files
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10 anni fa |
BearishSun
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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10 anni fa |
BearishSun
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06e03f1239
Bulk of work on the build system
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10 anni fa |
BearishSun
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0ab825051b
Added render target for game view
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10 anni fa |
BearishSun
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3209476868
Save project on editor exit
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10 anni fa |
BearishSun
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d267a368a5
Update editor widgets before rendering GUI
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10 anni fa |
BearishSun
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7b1e1aa99c
Folder monitor now works properly after assembly refresh
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10 anni fa |
BearishSun
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67445e3525
Move default shader into a separate file
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10 anni fa |
BearishSun
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bae75227c1
Project library:
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10 anni fa |
BearishSun
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78a0850433
Project library will not longer import native engine assets, instead they will be referenced directly to avoid issues with different UUIDs
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10 anni fa |
BearishSun
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9993f27e60
Splash screen functional
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10 anni fa |
BearishSun
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c89c1b6107
Fixed GUITextureField so its value change is properly triggered
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10 anni fa |
BearishSun
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 anni fa |
BearishSun
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2932956d12
Debug log events can no longer be triggered from arbitrary threads, which was messing with GUIStatusBar that was subscribing to them
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10 anni fa |
BearishSun
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97382096d8
Fixed stack trace so it works on other machines
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10 anni fa |
BearishSun
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f70ad040e9
Various fixes related to GUI array:
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10 anni fa |
BearishSun
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caabd3721e
Fixing an issue with out-of-order core object syncing that was causing renderables to be invisible in very specific situations
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10 anni fa |
BearishSun
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d90ea6b4a0
.exe icon replacement finalized and working
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10 anni fa |
BearishSun
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ea3f78e205
Icon injection into .exe (WIP)
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10 anni fa |
BearishSun
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f514a09514
Fix an issue where project was saved after unload
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10 anni fa |
BearishSun
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2536cc0898
Moving the data folder next to /bin so it makes sense when editor installation is available
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10 anni fa |
BearishSun
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 anni fa |
BearishSun
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 anni fa |
BearishSun
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c369197bb8
Fixed an issue where event connections weren being properly released in some cases
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10 anni fa |
BearishSun
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d715c4b2ad
Fixed an issue with folder monitor where 64bit pointers were being truncated
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10 anni fa |
Marko Pintera
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fedd162d57
Various bug fixes relating to new project loading system:
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10 anni fa |