Историја ревизија

Аутор SHA1 Порука Датум
  BearishSun 22ce1dada0 Dirty project resources now persist assembly refresh пре 10 година
  BearishSun e7cfefe9ee Added copyright notices to all files пре 10 година
  BearishSun 8fd904479e Prefab UUID is now properly saved so that root prefab link is no longer broken on next deserialization пре 10 година
  BearishSun 952c2e7ca0 Scene name and UUID are no longer lost after assembly refresh пре 10 година
  BearishSun c62e06ed74 Refactored how resources are unloaded to allow more fine grained control пре 10 година
  BearishSun 00d78189f3 More work on Play in editor пре 10 година
  BearishSun fcb7247e94 Added "main" attribute to camera пре 10 година
  BearishSun a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows пре 10 година
  BearishSun 0be19d24be Properly assign prefab link UUID when updating an existing prefab пре 10 година
  BearishSun 059d757ac5 Added a way to find scene objects by name пре 10 година
  BearishSun 500686a813 Fixes issues with drag and dropping an object in the Library Window to its starting location пре 10 година
  BearishSun fcbefc5c89 Added editor's dirty resource management system пре 10 година
  Marko Pintera 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone пре 10 година
  Marko Pintera 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances пре 10 година
  Marko Pintera f85cceb27d Add basic level load/save method пре 10 година