BearishSun
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996963f172
Fixing "release" builds
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9 years ago |
BearishSun
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dee4cfeec8
Fixing CMake build and replacing the custom VS solution with a CMake generated one
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9 years ago |
BearishSun
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c1415b4883
Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime
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9 years ago |
BearishSun
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916f246010
Joint fixes:
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9 years ago |
BearishSun
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4badcb185f
Updated CMake files with new dependency paths
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9 years ago |
BearishSun
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44ce003668
All projects now compile with Clang
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9 years ago |
BearishSun
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e303798754
BansheeSL now compiles with Clang
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9 years ago |
BearishSun
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43f621975f
Added a proper Sort parameter to BSLFX
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9 years ago |
BearishSun
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404e48cf57
Refactored low-level physics Joint code so it uses descriptor structures for initialization
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9 years ago |
BearishSun
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321f21af1c
BSLFX #defines now support expressions
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9 years ago |
BearishSun
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c8500a99d8
Refactored render properties so they're in a single class, and added a property for flipped NDC y axis
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9 years ago |
BearishSun
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510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
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9 years ago |