Historique des commits

Auteur SHA1 Message Date
  BearishSun 5efdd7772b Added Camera inspector il y a 10 ans
  BearishSun 7466dd0d2f Documentation il y a 10 ans
  BearishSun 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names il y a 10 ans
  Marko Pintera d3e33e24e0 Added mesh drag and drop to scene view (WIP) il y a 10 ans
  Marko Pintera 42f50ced62 Added C# Renderable and Mesh interfaces il y a 10 ans
  Marko Pintera 9fbd25a56f Added free rotate and free scale handles (WIP) il y a 11 ans
  Marko Pintera 6b4e9a261d Properly initialize default C# camera properties il y a 11 ans
  Marko Pintera 1f8b1397d7 More fixes due to assembly refresh changes - Editor runs il y a 11 ans
  Marko Pintera 9d7c42430e Added support for enum serialization il y a 11 ans
  Marko Pintera 3aa329733b Assembly refresh (WIP - Does not run) il y a 11 ans
  Marko Pintera d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables il y a 11 ans
  Marko Pintera ad79f66da3 Scene view refactor (moving it to C#) il y a 11 ans
  Marko Pintera 46eb1edb0f WIP Scene window il y a 11 ans
  Marko Pintera 1792480359 Add render target to C# camera and fixed a recursive mutex lock in resource listener il y a 11 ans
  Marko Pintera eb6a85cf56 Getting everything to compile after load/store texture and render texture refactor il y a 11 ans
  Marko Pintera 350e767ebf Added support for load/store textures il y a 11 ans
  Marko Pintera fb655afe7f Started work on C# camera il y a 11 ans
  Marko Pintera 80fec94568 Refactored sliders to better accomodate snapping and fixed slider size il y a 11 ans