커밋 기록

작성자 SHA1 메시지 날짜
  BearishSun ecb34ab114 Render window positioning x/y coordinates weren't being consistent 10 년 전
  BearishSun 2ef50fe6ee VS2015 available as external code editor 10 년 전
  BearishSun dd61a6d788 Update status bar when debug log contents are removed 10 년 전
  BearishSun f0a0e1d9dd Fixing managed slerp code, and reordered some menu items 10 년 전
  BearishSun dab2b32982 Scene view frame object functionality 10 년 전
  BearishSun f08b104df3 Fixed a couple of issues with the struct refactor in the previous commit 10 년 전
  BearishSun e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 년 전
  BearishSun 998c87109a Modifying engine script objects so they don't pass structures by value in internal calls 10 년 전
  BearishSun a5d7369e0c Modifying engine GUI elements so they don't pass structures by value in internal calls 10 년 전
  BearishSun fdb3896efc Fixed crash that occurred when deleting a light from the scene 10 년 전
  BearishSun 7d68d63abb Console output works once again since port to VS2015 10 년 전
  BearishSun 1c17be6581 Moved everything to VS 2015 10 년 전
  BearishSun db251a52df Re-creating builtin meshes and GUI skins now persists their UUIDs 10 년 전
  BearishSun 8d0343988b Properly unload main scene prefab before shutdown so that the system doesn't try to access components from an unloaded plugin 10 년 전
  BearishSun c62e06ed74 Refactored how resources are unloaded to allow more fine grained control 10 년 전
  BearishSun 15f45489c8 Fixed drop targets so they are properly destroyed before new ones are added 10 년 전
  BearishSun 53835849ad Update material when shader changes 10 년 전
  BearishSun 76cef38e81 Scene color added to deferred renderer and removed dummy light since we now have an ambient term 10 년 전
  BearishSun 92ff9bb4b9 Adding scene color to deferred renderer, and sharing gbuffer depth for forward rendering (WIP part 2) 10 년 전
  BearishSun e4b35b721a Adding scene color to deferred renderer, and sharing gbuffer depth for forward rendering (WIP part 1) 10 년 전
  BearishSun 370a2188b5 Selection from Hierarchy window now properly works after assembly refresh 10 년 전
  BearishSun b63918d2cc Removed templated version of ResourceRef as it was more confusing than useful 10 년 전
  BearishSun 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state 10 년 전
  BearishSun 95a7c4063f Resource handles will now be null only if they have no UUID, regardless if their resource is loaded or not 10 년 전
  BearishSun 839ae0f784 Better icons for the console window 10 년 전
  BearishSun 9fb1ab0dc7 Fixed an issue where main camera wasn't being properly removed from scene 10 년 전
  BearishSun a836ff4e68 Fixed an issue with scene saving where saving a scene over an existing scene chooses an incorrect filename 10 년 전
  BearishSun 7ce45604fb Properly clean up Renderable/Camera/Light on assembly refresh 10 년 전
  BearishSun 10b54dfe89 Getting Play/Pause to work 10 년 전
  BearishSun 3c513f46dc Fixed an issue with value changed callback not triggering in GUISliderField 10 년 전