BearishSun
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ecb34ab114
Render window positioning x/y coordinates weren't being consistent
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10 년 전 |
BearishSun
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2ef50fe6ee
VS2015 available as external code editor
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10 년 전 |
BearishSun
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dd61a6d788
Update status bar when debug log contents are removed
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10 년 전 |
BearishSun
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f0a0e1d9dd
Fixing managed slerp code, and reordered some menu items
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10 년 전 |
BearishSun
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dab2b32982
Scene view frame object functionality
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10 년 전 |
BearishSun
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f08b104df3
Fixed a couple of issues with the struct refactor in the previous commit
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10 년 전 |
BearishSun
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e4b531cc0e
Making all interop structs be passed by referenced in editor script objects
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10 년 전 |
BearishSun
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998c87109a
Modifying engine script objects so they don't pass structures by value in internal calls
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10 년 전 |
BearishSun
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a5d7369e0c
Modifying engine GUI elements so they don't pass structures by value in internal calls
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10 년 전 |
BearishSun
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fdb3896efc
Fixed crash that occurred when deleting a light from the scene
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10 년 전 |
BearishSun
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7d68d63abb
Console output works once again since port to VS2015
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10 년 전 |
BearishSun
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1c17be6581
Moved everything to VS 2015
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10 년 전 |
BearishSun
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db251a52df
Re-creating builtin meshes and GUI skins now persists their UUIDs
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10 년 전 |
BearishSun
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8d0343988b
Properly unload main scene prefab before shutdown so that the system doesn't try to access components from an unloaded plugin
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10 년 전 |
BearishSun
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c62e06ed74
Refactored how resources are unloaded to allow more fine grained control
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10 년 전 |
BearishSun
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15f45489c8
Fixed drop targets so they are properly destroyed before new ones are added
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10 년 전 |
BearishSun
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53835849ad
Update material when shader changes
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10 년 전 |
BearishSun
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76cef38e81
Scene color added to deferred renderer and removed dummy light since we now have an ambient term
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10 년 전 |
BearishSun
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92ff9bb4b9
Adding scene color to deferred renderer, and sharing gbuffer depth for forward rendering (WIP part 2)
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10 년 전 |
BearishSun
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e4b35b721a
Adding scene color to deferred renderer, and sharing gbuffer depth for forward rendering (WIP part 1)
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10 년 전 |
BearishSun
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370a2188b5
Selection from Hierarchy window now properly works after assembly refresh
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10 년 전 |
BearishSun
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b63918d2cc
Removed templated version of ResourceRef as it was more confusing than useful
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10 년 전 |
BearishSun
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8d2ecb2432
Added separate input callbacks for use in editor only that aren't affected by play-mode state
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10 년 전 |
BearishSun
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95a7c4063f
Resource handles will now be null only if they have no UUID, regardless if their resource is loaded or not
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10 년 전 |
BearishSun
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839ae0f784
Better icons for the console window
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10 년 전 |
BearishSun
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9fb1ab0dc7
Fixed an issue where main camera wasn't being properly removed from scene
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10 년 전 |
BearishSun
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a836ff4e68
Fixed an issue with scene saving where saving a scene over an existing scene chooses an incorrect filename
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10 년 전 |
BearishSun
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7ce45604fb
Properly clean up Renderable/Camera/Light on assembly refresh
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10 년 전 |
BearishSun
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10b54dfe89
Getting Play/Pause to work
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10 년 전 |
BearishSun
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3c513f46dc
Fixed an issue with value changed callback not triggering in GUISliderField
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10 년 전 |