Commit History

Author SHA1 Message Date
  Marko Pintera 43c78bc4d0 WIP shader includes 10 years ago
  Marko Pintera 9699e887c4 Better handle input so that input events aren't skipped or in wrong order when window focus is changing 10 years ago
  Marko Pintera 9277fddd48 Worker core thread accessors are now submitted before the main one so resources are properly updated before they're used 10 years ago
  Marko Pintera 1b1895f796 WIP VisualStudio project syncing 10 years ago
  Marko Pintera a125169305 C# browse dialogs 11 years ago
  Marko Pintera 513dee4c47 Fixed win32 browse dialogs 11 years ago
  Marko Pintera f33b14ebe1 Fixed lag between material updates when rendering GUI 11 years ago
  Marko Pintera fb93370d4c Fixing game shutdown 11 years ago
  Marko Pintera 550b861440 Individual core object syncing with dependencies 11 years ago
  Marko Pintera d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 years ago
  Marko Pintera ad79f66da3 Scene view refactor (moving it to C#) 11 years ago
  Marko Pintera 5bfcb3bde6 Fixed an exception due to sim object getting destroyed on core thread 11 years ago
  Marko Pintera 1039be94b5 Added IResourceListener to properly handle async resource loading and notifying the core thread 11 years ago
  Marko Pintera 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 years ago
  Marko Pintera acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 years ago
  Marko Pintera 4fdb3da864 Made Pass/Shader/Technique immutable 11 years ago
  Marko Pintera 91ba10d45c Finished GpuParams refactor 11 years ago
  Marko Pintera c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP 11 years ago
  Marko Pintera 34449b8bd8 GpuProgram refactor to comply with new CoreObject design 11 years ago
  Marko Pintera bf970d8436 Render states refactored to comply with new CoreObject design 11 years ago
  Marko Pintera 87946cf44b RenderTarget refactor to comply with new CoreObject synchronization 11 years ago
  Marko Pintera 7f7203f218 Started work on CoreObject refactor 11 years ago
  Marko Pintera 90ac2fa06f Properly update handles as soon as selection changes, not a frame later 11 years ago
  Marko Pintera d231b89e53 Fixed OpenGL texture binding 11 years ago
  Marko Pintera 3512c00011 Extended interface for some core-level objects for easier creation 11 years ago
  Marko Pintera 0e027b8351 Scene picking WIP (untested) 11 years ago
  Marko Pintera f2ab5fb8dd Added RenderTargetManager and fixed up render target core/sim syncing 11 years ago
  Marko Pintera e4d4e884c9 Handle abort signal instead of exit 11 years ago
  Marko Pintera ed1d293920 Fix for an issue causing a nullref when releasing a managed instance 11 years ago
  Marko Pintera 3fcc9e78d4 Modified GUI so GUI elements always destroy their children when they are destroyed 11 years ago