Commit Verlauf

Autor SHA1 Nachricht Datum
  BearishSun ed415e9858 Generate config files before script binding so the generator tool doesn't complain when parsing the includes vor 8 Jahren
  BearishSun cf2934f786 Skybox and ReflectionProbe components exposed to C# vor 8 Jahren
  BearishSun d4e397920d AsyncOp & Texture are now auto-generated vor 8 Jahren
  BearishSun 16e3390175 More work on documentation vor 8 Jahren
  BearishSun 0706e3ce6d More work on documentation vor 8 Jahren
  BearishSun cc0766231d More work on documentation vor 8 Jahren
  BearishSun a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ vor 8 Jahren
  BearishSun 44a4cc02b2 Better auto-attenuation calculation for lights vor 8 Jahren
  BearishSun cdc8db06bc Textures are now properly hot-loaded and their changes will be immediately reflected in scene after reimport vor 8 Jahren
  BearishSun ec7d23c815 Fixing an issue with texture compression and mipmap generation vor 8 Jahren
  BearishSun 5fa245888c PixelFormat, PixelData and PixelVolume types are now auto-generated in C# vor 8 Jahren
  BearishSun e9d2f930ba Fix for crash when no skybox is present vor 8 Jahren
  BearishSun 479e9cb3b2 More work on script binding generation vor 8 Jahren
  BearishSun 96af487db1 Planar reflections won't be supported this iteration (way too expensive to use in majority of cases anyway) vor 8 Jahren
  BearishSun 193af34409 More work on documentation vor 8 Jahren
  BearishSun 9bc64c077b Reflection probe support added to forward path shaders vor 8 Jahren
  BearishSun 93970b7753 More work on documentation vor 8 Jahren
  BearishSun a4a191ca37 Tiled deferred renderer now handles reflection probes vor 8 Jahren
  BearishSun cbf82c9146 Improvements to the shading language in order to make managing complex shaders easier: vor 8 Jahren
  BearishSun 104eaa3184 More work on documentation vor 8 Jahren
  BearishSun 93f198a334 Added sky indirect diffuse and specular reflections to transparent rendering shader vor 8 Jahren
  BearishSun 03eb20baee Renamed shader ReflectionCubemapSampling -> ImageBasedLighting to better reflect its purpose vor 8 Jahren
  BearishSun a6b7c9f135 Added a separate folder for experimental/test projects vor 8 Jahren
  BearishSun f483f6aa26 Updated PBS example so it properly cleans up resources on shutdown vor 8 Jahren
  BearishSun abf3c6d06f Added a property to modify brightness of the image-based sky light vor 8 Jahren
  BearishSun 6f4c8d3a17 Directional area light functional vor 8 Jahren
  BearishSun f83bf05869 Area spot lights now functional vor 8 Jahren
  BearishSun 54ee407ab8 More work towards automatic script binding generation vor 8 Jahren
  BearishSun bb6b9d1185 Fixing clang compilation errors vor 8 Jahren
  BearishSun 0c5f53ce74 Refactored lighting shader code so it is easier to follow vor 8 Jahren