Sitoutushistoria

Tekijä SHA1 Viesti Päivämäärä
  BearishSun 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 vuotta sitten
  Marko Pintera 2c35a0c825 Removed all the unused allocators 10 vuotta sitten
  Marko Pintera bc542214fd Updating GUI elements in common ways (hovering, changing content, inputting text) no longer triggers a layout update 10 vuotta sitten
  Marko Pintera 7daafa85e2 _markContentsAsDirty -> _markLayoutAsDirty 10 vuotta sitten
  Marko Pintera baf74e865e Fixing various GUI issues to get it back to working state after the recent refactors 10 vuotta sitten
  Marko Pintera 005da72c82 Better way of calculating GUI clip rectangle 10 vuotta sitten
  Marko Pintera 22cf8a4b76 More optimized GUI element bound calculations (WIP) 10 vuotta sitten
  Marko Pintera d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 vuotta sitten
  Marko Pintera 33ab6e3f79 Refactored GUILayoutOptions: 10 vuotta sitten
  Marko Pintera 27d362cd4c Most GUI elements are now tintable 11 vuotta sitten
  Marko Pintera e9775eae14 Added GUILayoutExplicit 11 vuotta sitten
  Marko Pintera d61a7ecffd A lot more work on C# scene window 11 vuotta sitten
  Marko Pintera 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 vuotta sitten
  Marko Pintera b0236b0eb1 Added support for GUI sub-styles 11 vuotta sitten
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
  Marko Pintera 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 vuotta sitten
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
  Marko Pintera ce9be1bb29 GUI refactor - Editor compiles 11 vuotta sitten
  Marko Pintera 16a796b5af Encapsulated all usages of mStyle in GUI and made sure GUI elements properly update sprites if style changes 11 vuotta sitten
  Marko Pintera d601e2c843 GUI elements refactor (removing GUIWidget from constructor) stage 1 11 vuotta sitten
  Marko Pintera ef90dfe7e7 Added Color field 11 vuotta sitten
  Marko Pintera 1ea161f89a Fixed an issue with DX11 $Globals shader buffer where it was incorrectly marked as shareable 11 vuotta sitten