Histórico de Commits

Autor SHA1 Mensagem Data
  BearishSun 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names há 10 anos atrás
  Marko Pintera aec99b0b0f Sampler state filtering overrides (WIP) há 10 anos atrás
  Marko Pintera d0793ab046 Shader default values (untested) há 10 anos atrás
  Marko Pintera 6b920a90d8 - Moved all shaders to BSL há 10 anos atrás
  Marko Pintera ab1746c542 BansheeSL: Shader parser generates an actual Shader há 10 anos atrás
  Marko Pintera 0b1d2c1bd9 Render texture now keeps a handle to a texture instead of a pointer há 11 anos atrás
  Marko Pintera d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables há 11 anos atrás
  Marko Pintera 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI há 11 anos atrás
  Marko Pintera acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) há 11 anos atrás
  Marko Pintera b85c0fd5ae Editor runs after material refactor - hasn't been extensively tested há 11 anos atrás
  Marko Pintera 3f94468a9f Material refactor WIP, it compiles há 11 anos atrás
  Marko Pintera 6d367f44f4 Removed ShaderProxy and added ShaderCore há 11 anos atrás
  Marko Pintera c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP há 11 anos atrás
  Marko Pintera bf970d8436 Render states refactored to comply with new CoreObject design há 11 anos atrás
  Marko Pintera f256dad7d6 Texture refactor to comply with new CoreObject design há 11 anos atrás
  Marko Pintera 2870e2266b Refactored Mesh for use with the new CoreObject design há 11 anos atrás
  Marko Pintera 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread há 11 anos atrás
  Marko Pintera d5d2171319 Added C# PixelData há 11 anos atrás
  Marko Pintera ff8ed9021c Refactored Renderable into RenderableHandler há 11 anos atrás
  Marko Pintera 7ee22c56b5 Set up gizmo picking (icons still don't work) há 11 anos atrás
  Marko Pintera fbf0e9a5a1 Fixed an issue with OpenGL scissor and viewport coordinates há 11 anos atrás
  Marko Pintera 4a9afce7cf Fixed DX11 and OpenGL GPU program matrix layout há 11 anos atrás
  Marko Pintera 3512c00011 Extended interface for some core-level objects for easier creation há 11 anos atrás
  Marko Pintera 53455b1c74 Picking now includes main texture when rendering with alpha há 11 anos atrás
  Marko Pintera cfffeaa859 More work on gizmos há 11 anos atrás
  Marko Pintera 0e027b8351 Scene picking WIP (untested) há 11 anos atrás