コミット履歴

作者 SHA1 メッセージ 日付
  BearishSun da2ccca154 Bugfixes for skeletal animation and animation editor 9 年 前
  BearishSun 6f316d48bf Added support for shader technique inheritance 9 年 前
  BearishSun 5c09c75232 Added a better way of merging shader techniques, and support for merging based on tags 9 年 前
  BearishSun e4637da406 Added tags to material techniques 9 年 前
  BearishSun 44face5b03 Added material params to the core thread Material object, in preparation of refactor 9 年 前
  BearishSun 237f447860 Fixing resizable scrollbars 9 年 前
  BearishSun 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed 9 年 前
  BearishSun fc4942d1a6 Minor fixes to skeletal animation code and more work on GUITimeline 9 年 前
  BearishSun 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues 9 年 前
  BearishSun 05266555e8 Animation bone transforms now used by the core thread for rendering 9 年 前
  BearishSun b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 年 前
  BearishSun 889c4341b1 GLSL variant of the GPU skinning/morph shader 9 年 前
  BearishSun 5f60c31c28 GPU skinning/morph shader 9 年 前
  BearishSun f81fdc1d27 Prefab fixes: 9 年 前
  BearishSun 3fa5c8e95e OpenGL line rendering shader 9 年 前
  BearishSun 2079efc1fe Variety of fixes to newly introduced GUICanvas, GpuBuffer and TriangleClipper 9 年 前
  BearishSun adcd1f7c57 Updated GUI so it can output different types of meshes (e.g. lines vs. triangles) 9 年 前
  BearishSun 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 年 前