تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Marko Pintera 67e4ac133c Refactored CoreObject so no initialization or destruction happens on core thread 11 سال پیش
  Marko Pintera 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 سال پیش
  Marko Pintera e77069ae0e Removed CoreObjectCore::destroy and using destructor instead 11 سال پیش
  Marko Pintera 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 سال پیش
  Marko Pintera 6e60df9371 MeshHeap refactored to comply with new CoreObject design 11 سال پیش
  Marko Pintera 2870e2266b Refactored Mesh for use with the new CoreObject design 11 سال پیش
  Marko Pintera 0678fdcf36 Better names for some Mesh methods 11 سال پیش
  Marko Pintera 234d75d39d Ensured that core thread uses only core versions of Index and Vertex buffer 11 سال پیش
  Marko Pintera a6c65825ca CoreThreadCore instance is now a shared pointer 11 سال پیش
  Marko Pintera dbdd6a60f8 Refactored Index and Vertex buffers to work with new CoreObject system 11 سال پیش
  Marko Pintera fb6e14ead4 All wire/solid gizmos render properly 11 سال پیش
  Marko Pintera 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 سال پیش
  Marko Pintera 6dc2337e53 Solved some more problems with freeing core objects on shutdown 11 سال پیش
  Marko Pintera a9bf1fec5f Various fixes to get shutdown work properly 11 سال پیش
  Marko Pintera 97744d0baf A lot more renderer and proxy refactoring 11 سال پیش
  Marko Pintera 9218102124 MeshProxy -> MeshRenderData and other minor changes 11 سال پیش
  Marko Pintera 4101088f37 Massive refactor due to work on Renderer 11 سال پیش
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename 11 سال پیش