Commit Verlauf

Autor SHA1 Nachricht Datum
  BearishSun 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) vor 9 Jahren
  BearishSun aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
  BearishSun 952a02e2f2 Vulkan graphics pipeline creation vor 9 Jahren
  Marc Legendre e80b15d955 Add EnumClassHash to hash enum types vor 9 Jahren
  BearishSun 34e313c12d Neater creation of GpuPrograms vor 9 Jahren
  BearishSun 7813bf7431 Refactored GPU parameter so they are all part of a combined object, to more closely match Vulkan/DX12 resource descriptor design vor 9 Jahren
  Marc Legendre 410359d73f Specialize std::hash for GpuProgramProfile vor 9 Jahren
  BearishSun b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread vor 9 Jahren
  BearishSun 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) vor 9 Jahren
  BearishSun 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 9 Jahren
  BearishSun 2d2282d7b4 More work on the manuals vor 9 Jahren
  BearishSun 3b2a4ab050 More work on manuals and documentation vor 9 Jahren
  BearishSun fe2e34ed16 More work on improving documentation for doxygen generation vor 9 Jahren
  BearishSun 74bb75edef More work on improving documentation for doxygen generation vor 9 Jahren
  BearishSun 0a448db0af More work on improving documentation for Doxygen generation. vor 9 Jahren
  BearishSun 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 9 Jahren