История коммитов

Автор SHA1 Сообщение Дата
  BearishSun b58a3fd3ad Refactored Vulkan semaphores, so that a command buffers generates a new semaphore on each submission 9 лет назад
  BearishSun d2447d1e49 When updating command buffer states, make sure to do so for all active command buffers, not just the latest one on the queue 9 лет назад
  BearishSun 9e1b7aea56 Vulkan texture locking/unlocking WIP 9 лет назад
  BearishSun aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
  BearishSun cc9a402774 Vulkan buffer memory mapping with handling for memory hazards and accesses from other device queues 9 лет назад
  BearishSun 59db12dbc5 Added special Vulkan command buffers for transfer operations 9 лет назад
  BearishSun 0f68b63eb4 Vulkan render target binding and render pass start 9 лет назад
  BearishSun ebed609b8e Refactored command buffer submission and sync in order to resolve some design issue with previous sync approach, as well as command buffer IDs 9 лет назад
  BearishSun 1d6bc6a027 Fixing command buffer synchronization logic: Command buffers with different IDs now properly ignore sync if they are executing on the same queue 9 лет назад
  BearishSun dc9e96ae22 Vulkan command buffer submission and inter-queue synchronization 9 лет назад
  BearishSun 7a8511fcd4 Refactoring Vulkan command buffers: 9 лет назад
  BearishSun c53b75dbca Vulkan command buffer creation 9 лет назад
  BearishSun 234e7e004e Added skeleton for Vulkan render API 9 лет назад