Historique des commits

Auteur SHA1 Message Date
  BearishSun 22028f04e4 Clear prefab diffs when saving prefabs for build il y a 10 ans
  BearishSun 4dd0fa76ed Added run in editor manager & attribute so user can pick which components run during play mode and which run always il y a 10 ans
  BearishSun 7184765d9d Properly calculate bounds for managed Renderable components il y a 10 ans
  BearishSun c46c7f741a Finding resource dependencies will now properly consider resource handles that aren't loaded yet il y a 10 ans
  BearishSun e4192cbdca Renderable inspector will now properly update renderable material il y a 10 ans
  BearishSun 4511ec8735 Renderable inspector (not tested) il y a 10 ans
  BearishSun 1f31bf9385 Documentation il y a 10 ans
  BearishSun 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names il y a 10 ans
  Marko Pintera d3e33e24e0 Added mesh drag and drop to scene view (WIP) il y a 10 ans
  Marko Pintera 42f50ced62 Added C# Renderable and Mesh interfaces il y a 10 ans