提交歷史

作者 SHA1 備註 提交日期
  Marko Pintera f256dad7d6 Texture refactor to comply with new CoreObject design 11 年之前
  Marko Pintera 7ec17510f4 Refactored render system initialization so that render window gets created from sim thread instead of core 11 年之前
  Marko Pintera 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread 11 年之前
  Marko Pintera 234d75d39d Ensured that core thread uses only core versions of Index and Vertex buffer 11 年之前
  Marko Pintera 350e767ebf Added support for load/store textures 11 年之前
  Marko Pintera 7ee22c56b5 Set up gizmo picking (icons still don't work) 11 年之前
  Marko Pintera 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年之前
  Marko Pintera 547d3f9c59 Added root finding code to Math 11 年之前
  Marko Pintera 77ca7f9a74 Added some missing rasterizer states to OpenGL 11 年之前
  Marko Pintera 03ea4c331d More documentation 11 年之前
  Marko Pintera eb114847f2 Added default shaders for BansheeRenderer 11 年之前
  Marko Pintera 6084fe01cc WIP Renderer refactor - Checkin before I start modifying GpuParams 11 年之前
  Marko Pintera 4101088f37 Massive refactor due to work on Renderer 11 年之前
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename 11 年之前