Historique des commits

Auteur SHA1 Message Date
  Marko Pintera bf23b6d2e6 Assembly refresh working (all obvious issues resolved) il y a 11 ans
  Marko Pintera 3638a07125 More fixes to assembly refresh il y a 11 ans
  Marko Pintera 6bbe6114ce Many fixes to get assembly refresh working il y a 11 ans
  Marko Pintera ae1eab371e Properly handle missing component types il y a 11 ans
  Marko Pintera 3aa329733b Assembly refresh (WIP - Does not run) il y a 11 ans
  Marko Pintera d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables il y a 11 ans
  Marko Pintera 734f25c36c Deferred destruction of game objects il y a 11 ans
  Marko Pintera b64a0482e7 Various Gizmo rendering fixes il y a 11 ans
  Marko Pintera d1f33eb36a Tested remaining inspector fields il y a 11 ans
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine il y a 11 ans
  Marko Pintera 78690bac80 Reference ManagedComponents by Type and not by namespace & name string il y a 11 ans
  Marko Pintera 0b3309d5d5 Finalized work on first pass of C# object serialization il y a 11 ans
  Marko Pintera f4d6a56251 C# object serialization WIP #2 il y a 11 ans
  Marko Pintera 79961694d3 Started work on C# object serialization il y a 11 ans