Historique des commits

Auteur SHA1 Message Date
  Marko Pintera a125169305 C# browse dialogs il y a 11 ans
  Marko Pintera 513dee4c47 Fixed win32 browse dialogs il y a 11 ans
  Marko Pintera f33b14ebe1 Fixed lag between material updates when rendering GUI il y a 11 ans
  Marko Pintera fb93370d4c Fixing game shutdown il y a 11 ans
  Marko Pintera 550b861440 Individual core object syncing with dependencies il y a 11 ans
  Marko Pintera d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables il y a 11 ans
  Marko Pintera ad79f66da3 Scene view refactor (moving it to C#) il y a 11 ans
  Marko Pintera 5bfcb3bde6 Fixed an exception due to sim object getting destroyed on core thread il y a 11 ans
  Marko Pintera 1039be94b5 Added IResourceListener to properly handle async resource loading and notifying the core thread il y a 11 ans
  Marko Pintera 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI il y a 11 ans
  Marko Pintera acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) il y a 11 ans
  Marko Pintera 4fdb3da864 Made Pass/Shader/Technique immutable il y a 11 ans
  Marko Pintera 91ba10d45c Finished GpuParams refactor il y a 11 ans
  Marko Pintera c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP il y a 11 ans
  Marko Pintera 34449b8bd8 GpuProgram refactor to comply with new CoreObject design il y a 11 ans
  Marko Pintera bf970d8436 Render states refactored to comply with new CoreObject design il y a 11 ans
  Marko Pintera 87946cf44b RenderTarget refactor to comply with new CoreObject synchronization il y a 11 ans
  Marko Pintera 7f7203f218 Started work on CoreObject refactor il y a 11 ans
  Marko Pintera 90ac2fa06f Properly update handles as soon as selection changes, not a frame later il y a 11 ans
  Marko Pintera d231b89e53 Fixed OpenGL texture binding il y a 11 ans
  Marko Pintera 3512c00011 Extended interface for some core-level objects for easier creation il y a 11 ans
  Marko Pintera 0e027b8351 Scene picking WIP (untested) il y a 11 ans
  Marko Pintera f2ab5fb8dd Added RenderTargetManager and fixed up render target core/sim syncing il y a 11 ans
  Marko Pintera e4d4e884c9 Handle abort signal instead of exit il y a 11 ans
  Marko Pintera ed1d293920 Fix for an issue causing a nullref when releasing a managed instance il y a 11 ans
  Marko Pintera 3fcc9e78d4 Modified GUI so GUI elements always destroy their children when they are destroyed il y a 11 ans
  Marko Pintera 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way il y a 11 ans
  Marko Pintera a9bf1fec5f Various fixes to get shutdown work properly il y a 11 ans
  Marko Pintera 0b6f4674c7 More input refactor to accomodate virtual axes, gamepads and multiple input devices il y a 11 ans
  Marko Pintera 2be9a3371e WIP virtual axes and input refactor il y a 11 ans