Commit Verlauf

Autor SHA1 Nachricht Datum
  BearishSun b8d2d25e1d Properly unregister various core rendering managers when they are destroyed vor 10 Jahren
  BearishSun 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore vor 10 Jahren
  BearishSun 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names vor 10 Jahren
  BearishSun 520a45814e Modified SceneGrid rendering so it doesn't use the sim thread render callback vor 10 Jahren
  Marko Pintera 2c35a0c825 Removed all the unused allocators vor 10 Jahren
  Marko Pintera 1fa051f852 Documentation vor 10 Jahren
  Marko Pintera baa64d1449 Documentation vor 10 Jahren
  Marko Pintera 104413fc4a Fixed GUI layout so it doesn't incorrectly set its minimum size range based on its children, therefore potentially expanding other children out of bounds vor 10 Jahren
  Marko Pintera 3270121b9d Better scene grid shader/rendering + selection rendering vor 10 Jahren
  Marko Pintera 46eb1edb0f WIP Scene window vor 11 Jahren
  Marko Pintera 80fec94568 Refactored sliders to better accomodate snapping and fixed slider size vor 11 Jahren
  Marko Pintera 7ee22c56b5 Set up gizmo picking (icons still don't work) vor 11 Jahren
  Marko Pintera 0dac075862 Refactored draw helpers so they are fully static and just provide geometry data and don't do any drawing vor 11 Jahren
  Marko Pintera c010d2c9fc Added a bunch of new mesh creation methods (untested) vor 11 Jahren
  Marko Pintera 17d906d731 SceneGrid renders (but doesn't look pretty) vor 11 Jahren
  Marko Pintera 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. vor 11 Jahren