Historia zmian

Autor SHA1 Wiadomość Data
  Marko Pintera ed523bc01d Scene view movement is now only active while in focus 10 lat temu
  Marko Pintera ade33f8b54 Added drag and drop functionality for prefabs (save & load) 10 lat temu
  Marko Pintera 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances 10 lat temu
  Marko Pintera f85cceb27d Add basic level load/save method 10 lat temu
  Marko Pintera 029a785af4 - Clear prefab link IDs when their prefab parent changes 10 lat temu
  Marko Pintera 927a721f58 Added C# Prefab 10 lat temu
  Marko Pintera 3aa329733b Assembly refresh (WIP - Does not run) 11 lat temu
  Marko Pintera d61a7ecffd A lot more work on C# scene window 11 lat temu
  Marko Pintera 4164a1af25 Added remaining features to C# SceneObject 11 lat temu
  Marko Pintera e9fc86930e A lot more work on handles (WIP) 11 lat temu
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename 11 lat temu
  Marko Pintera 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 lat temu
  Marko Pintera ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 lat temu
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 lat temu
  Marko Pintera 8539e9a863 Basic C# component and field serialization tested and working 11 lat temu
  Marko Pintera f4d6a56251 C# object serialization WIP #2 11 lat temu