Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  BearishSun f729e27862 Bind number of mips to reflection importance shading sampler 8 yıl önce
  BearishSun f3b8e543e0 Setting up proper view direction vector for environment reflections 8 yıl önce
  BearishSun 02a877d9fe Fixing invalid mip <-> roughness mapping for reflection environment sampling 8 yıl önce
  BearishSun bd2fb603be Updated PBS example so viewed object can be rotated 8 yıl önce
  BearishSun 19427512bd Added code for decoding 10 and 11 bit floating point values back to normal floats 8 yıl önce
  BearishSun 7cb3dc80ea Added code to encode floats into 10 and 11 bit floating point formats 8 yıl önce
  BearishSun af7b2b6c78 Fixing indentation 8 yıl önce
  BearishSun acdd04d696 Bumped nvtt version to 2.1.0: 8 yıl önce
  BearishSun d925079bef Added a hardware accelerated way to scale cubemaps 8 yıl önce
  BearishSun 5da717dcb1 Cleaning up some spaces that were used instead of tabs 8 yıl önce
  BearishSun 6532472e69 Added env map to PBS example 8 yıl önce
  BearishSun b905718c34 Skybox related fixes 8 yıl önce
  BearishSun 7777c4cd77 Work on developer manuals 8 yıl önce
  BearishSun 51840e9f3f Fixes to pre-integrated BRDF texture generation 8 yıl önce
  BearishSun 75d0e5573a Env. sampling data now bound to tile deferred shader 8 yıl önce
  BearishSun 0c2fdcc265 Disable reflection probes when rendering reflections (no multiple bounces) 8 yıl önce
  BearishSun 720cf52617 Added an example for testing the initial PBS implementation 8 yıl önce
  BearishSun a4c6d018cb Added reflection cubemap filtering for skybox 8 yıl önce
  BearishSun 3e10138c98 Added a skybox component 8 yıl önce
  BearishSun 602fa39878 Dropping support for reflection filtering on import 8 yıl önce
  BearishSun e5f8dd740b Sort reflection probes before sending them off to the shader 8 yıl önce
  BearishSun 6beeeae538 Added code for generating 2D LUT of pre-integrated G and F factors used for microfacet BRDF in environment sampling 8 yıl önce
  BearishSun 97d803e632 Added code for PBS model 8 yıl önce
  BearishSun 1cdeda5dd2 When importing cubemaps for reflections, keep their original size 8 yıl önce
  BearishSun dead930f9c Code for reflection cubemap sampling 8 yıl önce
  BearishSun c300d7f5fc More work on user manuals 8 yıl önce
  BearishSun 50129a3a5b Integrating script binding generator into the build process (WIP) 8 yıl önce
  BearishSun befd1b159e Added shader code for parallax corrected reflection cubemap sampling 8 yıl önce
  BearishSun ac912bfc61 Added a flag to perform reflection filtering on imported cubemaps 8 yıl önce
  BearishSun 2602318a10 Added importance sampling for reflection probes 8 yıl önce