Commit History

Autor SHA1 Mensaxe Data
  BearishSun 59f9e3ae5b Hooking up animation component so it can update scene object transforms (WIP) %!s(int64=9) %!d(string=hai) anos
  BearishSun 469ec40aa4 Animation now properly calls animation event callback methods %!s(int64=9) %!d(string=hai) anos
  BearishSun bfbab908a5 Better check for primary animation when evaluating generic curves, to avoid evaluating the wrong clip %!s(int64=9) %!d(string=hai) anos
  BearishSun 9fd2e0df2c Generic script property animation %!s(int64=9) %!d(string=hai) anos
  BearishSun 773d549e57 Added basic support for animation events %!s(int64=9) %!d(string=hai) anos
  BearishSun 472f4c82b3 Properly render skinned mesh even when no animation is running %!s(int64=9) %!d(string=hai) anos
  BearishSun 6869dbcfbc Querying components from OnDestroy callback now properly returns only non-destroyed components (fixes a crash on exit for Animation component) %!s(int64=9) %!d(string=hai) anos
  BearishSun 0a0047b369 Added generalized 1D blending %!s(int64=9) %!d(string=hai) anos
  BearishSun 3b6b7fa3be Better animation blending interface %!s(int64=9) %!d(string=hai) anos
  BearishSun 4dd9edcc77 Added C# AnimationCurve %!s(int64=9) %!d(string=hai) anos
  BearishSun 5703dd7eab Added C# Animation component %!s(int64=9) %!d(string=hai) anos